The Death of Static AI Assistants
Rebuilding Rita, Renalto's AI assistant, as a living Rive character.
For most of her life, Rita was a folder of PNGs. She's the AI assistant at Renalto, the one who helps renovation pros turn a voice note into a quote, and she had one image for waving, one for working and one for thinking. In 2024 that was enough: give an assistant a face and people fill in the rest. It isn't enough anymore. Duolingo put Lily on a video call, and Microsoft gave Copilot a little blob called Mico. The best AI products have stopped competing only on intelligence and started competing on presence. Duolingo said it best when they explained how they brought Lily to life: the goal wasn't to animate her, it was to make her feel there.
So I rebuilt Rita in Rive, and it's the most fun I've had with a tool in years. Rive sits somewhere between an animation app and a game engine: instead of exporting a video, you ship a living state machine that your code can talk to. I spent years in motion design and post-production before I wrote software, so the timeline came back quickly, but the magic was wiring her to the product. Now Rita breathes, blinks, follows your cursor and waves hello. When a pro types an instruction, a chat bubble appears beside her. While the AI rewrites the quote, she gets to work, and when it's done, she flashes a check. It's the in-between job Duolingo describes in their piece on creative technologists, half designer and half engineer, which is exactly where I like to work.
She doesn't talk yet. That's a whole other discipline: every character needs its own visemes, the mouth shapes behind each sound, and Rita only has a few so far. But even blinking and glancing changed how she feels, from artwork to something closer to a teammate. You can meet her in the case study below. It's the real production Rive file, so move your cursor and she'll look right at you.